This is a great cash camp, but it is a rough one to hold due to them being spellcasters. Also outside in the village is a low level guard. Take this time, reflect upon how to maximize your outputs with fear kiting. I was informed that these spectres are lower level than the Oasis Spectres. Pit Fighter Dob can spawn and path across it and interfere if you're not careful. Class: ALL For those of you that do use this guide, I hope it worked out well. If the conflict cannot be resolved, then use /petition. You should never skip this step. To get to the exit, open the gate, swim out, and straight up, and the exit is to the North. Once all 3 are done, you can go to the bottom of the stairs, and walk through the fake wall. Description: You now have Dead Man Floating, which allows you to breath underwater, levitate, and have massive poison resistance. The best thing to do here is to initiate with a Fear, and then grab him with a Darkness spell to snare his movement. However, multiquesting allows someone to avoid that. I don't believe there's a way to raise this one for Iksar. If you'd prefer to stay in Kunark but want to bank in more than one city, Firiona Vie is much easier to raise than the OT outpost. Nevertheless, not every game or story subscribed to this perception, and instead presented a different view of necromancy. Thanks to Necromancer Throssi for referring this camp and providing the information for it to be added. Now, lets look at the other side. Class: CLR DRU BRD SHM NEC WIZ MAG ENC Best raised by killing wood elf guards in Kelethin. Loot one of Xalgoz's daggers for the first piece. Heck, roll another necromancer! Luclin Leveling Guide 15 - 25. You can do this either by typing "/log on" while you're in game, or going to your EverQuest folder, finding the file "eqclient.ini", and then finding the line "Log=False" and changing it to "Log=True". WT: 0.7 Size: MEDIUM Just around the bend from the zone line. In the words of Han Solo, don't get cocky, kid. AC: 9 It does a good bit of damage over a long period of time, but it has a relatively high mana cost when you first hit level 12. 4) Best Use: This DoT is best used in short, quick fights. I haven't confirmed it for the other bards, but I've been camping her and Dark Deathsinger for the past two levels, and they seem to have the same spawn timer, so it is my guess that all three bards have a 22 minute timer. Now, it is only 4.7175 DPM. You can only do it one at a time. AC: 4 Keep your Lich machine running, and you can go far, no matter what strategy you're using. Before you buy anything in EC, you will want to have an idea what the item is worth, right? When this happens, you will have aggro on both. SV FIRE: +5 SV MAGIC: +5 In the first case, you have your efficient DoTs. If you are playing on a server that is in Kunark or Velious or later you may find those leveling guides more accurate and useful for you. Second, and this is exclusive to being a necromancer, you need to use your Lich spell line. Everyone will have their own particular line up of best to worst duo, but this should give you some idea of the general order. Class: ALL Description: In Eastern Karana, a crag spiders spawn at the bottom of the ramp that leads up to Highpass. 3) Utility: It is difficult to resist (-100 FR). Or do Initiate Symbol of Innoruuk if you don't have problems with dark elf clerics. So, if you can, instead use Numb the Dead to prevent other undead from aggroing onto your feared enemy. At this point, you can begin to do the quests from Vira. Additionally, you can let your pet tank. This is how a necromancer is the grease on the wheels of a well functioning group. Description: Once again, this camp is in Charasis (Howling Stones). Do not charm a mob if you can't make it blow it's Harm Touch on a mob immediately. But then there's another dimension: Your CC! Play iksar. (The orcs are more plentiful but lower your Indigo Brotherhood faction.). Spook the Dead is a cheap Fear spell that will hit undead. WT: 3.5 Size: MEDIUM This page has been accessed 68,898 times. Class: BRD NEC WIZ MAG ENC Slot: SECONDARY Description: Just as with the previous camp, this one is also on the 2nd floor of City of Mist. Race: ALL, MAGIC ITEM But necromancy is merely a powerful magic. Back off, and reengage another enemy quickly. In other words, if you're camping something and someone sends you a tell, you need to be at your computer and able to respond to them. But hey, they are still good money, and good experience. WT: 0.1 Size: SMALL INT: +9 Both Iksar … These will hit you for a heavy amount, and two will be enough to kill an unprepared necromancer. Description: Kurn's Tower is simply a playground for necromancers. Even at lower levels, though, the conclusions we can draw from the higher level versions will remain true. This item is clickable from inventory and provides an instant-cast invisibility. AC: 5 When you approach a given solo situation, you need to consider the relative benefit of your DoTs to the situation. Applies to: Opal Darkbriar in EFP, and I suppose kind of also Opal Darkbriar in the WFP caster guild. That means sometimes it will be 1132 damage for 420 mana, or 2.695 DPM. 48. This assumes your gear will bring you up to 200 int, and then the 25 intelligence from creation is in the 200 to 255 range. Collect the stackable black wood chips he drops and turn them in to Gerael Woodone. Regrettably, much of my guild has left Project1999. Race: ALL, MAGIC ITEM Slot: WRIST You can also kill Giz Dinree in EFP until you are non-KoS with warriors and then do gnoll fang turn-ins. You will want to wait until the guard that is charging you is out of range of the other guard, and then engage him with your pet. Around the arena are a number of enemies. While walking south along the wall, note also the ramp that leads up to the top of the wall. DEX: +10 CHA: -5 INT: +2 MANA: +10 You should be at apprehensive at least before trying this one. This is not as profitable as being able to vendor bronze, but it is valuable. Unlike other druid merchants, this one is surrounded by Treants, spellcasting druids, and even a Druid Class Trainer (level 61). As of Velious, it is more likely. Keep the book in your inventory so you do not have to keep deleting the book. Screaming Terror one, pull the other, Feign Death, and then fear kite. You need to be good at utilizing your resources for this camp. 55-60 - City of Mist: Cloud Stairs (AFK), City of Mist: Ramparts (Active), Howling Stones: Entrance (Active), Howling Stones: Basement (Active). So stack up Asystole (or Cessation of Cor), Bond of Death, Ignite and Splurt to push them down. I cannot confirm this, but be aware that these specs might be even easier to kill than Oasis ones. Lowers faction with the bandits, understandably. This should help indicate to you that the last category (Lifetaps/DDs) are the most inefficient ways of dealing damage. Go down the ramp and open the door, and go through the door directly in front of you. The closest zone wall is to the East, and you can get to the. Doing this is simply a process of looking at where the Avocets (the reds) are, and avoiding them to the best of your ability. WT: 0.2 Size: SMALL This will provide you line of sight from the other druid, so if your Feign Death break goes wrong, you wont get attacked immediately by the second druid, as they can't see you to cast. This type of aggro manipulation is an incredible tool for a necromancer. In the old days, some characters did this. This makes charming far more efficient after level 24. Standing on a hill overlooking Firiona Vie. This means that with a single enemy, you can flop (feign death), and stand up. STR: -5 DEX: -5 STA: -5 CHA: -25 WIS: +6 INT: +6 HP: +50 MANA: +50 Well, when a merchant has an item on him or her, the first item becomes the template for all further items sold. North-West corner of the zone, just West of the big lava pit. Strong for root rotting and fear kiting. Then, turn in Brandy. There will definitely be more to learn beyond this, but this guide should get you started on the right path. You may wish to use your short duration fear so you can keep control of the enemy, and have him reset back to you near the zone line. Race: ALL, MAGIC ITEM LORE ITEM AC: 5 So when you see your pet and its' target both reach low health, break with Circlet and cast Deflux to finish off your pet. Lets say you don't have access to a long term root, and you don't want to use Darkness to split from a pack. SV FIRE: -2 That means the 3 strongest ticks of Splurt will be when the mob has no CC. Kill approx. And then I forget about it. The necromancer can sacrifice the weak, and use their entire life's energy to return others to life like a cleric. Unlike roots, it will not hold for a long time, so you can get your pet back into action. Dark Elf offers the ability to Hide, although it only provides invisibility rather than invisibility versus undead as it once did. Slot: HEAD WIS: +5 INT: +9 You will want to raise this if you plan to use Neriak as a base because an NPC on this faction paths by the bank. Generally aim for items with raw +HP or +Mana early on, if they are cheap enough. There are others like that all around this second floor, and connecting them are walkways on the top of walls. Sesserdrix's Necromancer Guide has an entry for this spot: 28(31)-35-Western Karana: Barbarian Fishing Village: Ulrich McMannus, Mistrana Two Notes (optional), Guard Donlan (Optional) 133%: Cla: Good for AFK, NEC, evil characters. WT: 0.1 Size: SMALL This is not as essential as the Circlet of Shadow or Journeyman's Boots, but if you have some time, and feel like getting it, I recommend it. Select one, send you pet, and back your pet off. 51-55 - Felwithe Guards (Active), Neriak Guards (Active), Lower Guk (Active), Nobles (AFK), Bards (AFK). AC: 2 The first way is that you can just let your charm pet do everything. While there are certainly different places to go at each level range, these spots are the spots I have always gone to, and that I most prefer to go to. Be wary, you risk losing XP to Necro Note 1's rule. So, just as I described in the previous entry, get up on top of the house on 2nd floor. Tinker provides a gnome-only tradeskill that lets you craft a number of nice items. AC: 5 ", we should first ask ourselves "What is a necromancer?" AC: 3 Slot: EAR Don't let your pet kill the mob until this DoT has ticked to fruition, and you shouldn't have much of a problem with the pet taking experience, especially when tied with the damage off of Engulfing Darkness. Race: ALL, MAGIC ITEM LORE ITEM You do not have the mana sustainability to effectively fear kite, you do not have roots, nor a charm. It is tough to compare this to any other racial because most racials are going to accent what you can do, while Iksar's regeneration plays directly into the core mana engine that the necromancer class makes use of. Wolf form in Velious will drop you to KoS until around Kindly or higher. This is not a quick glance guide. ssilthdamonk. Avoid twitching immediately as mana permits, and instead twitch when the healer/enchanter needs it, or when you're about to cap mana, so this way you have stores of mana to unload in an emergency. SV MAGIC: +10 Race: ALL, MAGIC ITEM There are a few ways in which you can do this, but first it is important to understand that you're fighting paladins and clerics, and so your enemies heal. ), Tracker Azeal's patrolling form (indifferent to all), Somewhere between 406 and 726 kills got me to Threatening, Somewhere between 769 and 912 kills got me to Dubious, Somewhere between 1084 and 1193 kills got me to Apprehensive. Charm duration is random though is slightly increased based on level spread. Slot: ARMS In Howling Stones basement, the magic number to look for is 6%. WT: 0.5 Size: MEDIUM Muffin for Pandos also offers minor gains. Additionally, you can, after a kill, memblur your pet with Rest The Dead, or by Screaming Terror and then Feign Death. You can find a partner to help you, without either of you being left out. 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